Life is a lot of things.
feeshyfeesh:

tsukuyomi no mori|| PFFK 2014the hidden path that glows only in the moonlight

this is beautiful!

feeshyfeesh:

tsukuyomi no mori|| PFFK 2014
the hidden path that glows only in the moonlight

this is beautiful!

coelasquid:

Brett says when he watches Belzy stretch it looks like he’s doing tai chi

coelasquid:

Brett says when he watches Belzy stretch it looks like he’s doing tai chi

titshonor:

nerdalois:

"i want ciel phantomhive’s wardrobe"

image

me too buddy

I TOTALLY FORGOT ABOUT THE EFFIEL TOWN ONE AND I ALMOST CHOKED ON MY SPIT

Hey! On your 3D Paveline, did you follow any tutorials, mainly on the texturing/lighting process? I'm currently working in Maya for some modeling projects that were assigned in my classes, but I LOVE this final look. It reminds me of The Wind Waker! I know there's obviously going to be a different process as we're working in different programs, but seeing the breakdown would be awesome. Wireframes, unwrapped textures, etc. If you'd be willing to post that kind of stuff, I'd really appreciate it!

ashwara:

Hey!! I’d be happy to share some resources. 

These were the main tutorials I used:

Building the model: 

http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-1—cg-16132

Texturing: 

http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-2—cg-16133

Character rigging:

https://www.youtube.com/watch?v=cGvalWG8HBU

I also googled a LOT of small things as they came up when I messed up or the tutorial overlooked something. 

As for the lighting it was very trial and error.. I looked up a lot of tutorials but they didn’t seem to work how I wanted. The main problem I had on though is that when I turned on the toon shader, I didn’t have “smooth shading” on, because I wanted to preserve the polygons. But the problem there is that the light catches on all the different angles and doesn’t smooth out so it ends up looking like a paperdoll instead of simple two tone shading.

I also had ambient occlusion on, which wasn’t working out. So I turned that off, turned on smooth shading, used the toon diffuse lighting in the materials tab, turned off spectrals also in materials and set up one orangish point of light and one hemi lamp.

I don’t know if that makes sense.. i didn’t think i’d be able to get it to work but somehow it came out pretty ok.

Hope this helps!! All this stuff is in blender but I imagine maya works similarly. In a few days maybe I’ll post some of the wire frames and texture stuff.

potentialforart:

raphael-lacoste:

speedies done Live at NAD school for my students in Environment Design

Wowww…

squidbiscuit:

So I don’t think you guys have properly realized just how teeny tiny Kukri’s legs are………..cause they are little sausage stumps and I need to take more video of her trying to run XD.
By the way, to all the people asking what kinda dog she is; She is a Shih Tzu Dachshund mix……………………..So my mom calls her a Shitty Weiner….which is just….terrible.

samolo:

Litwick, Lampent, Chandelure… the perfect ghost evolution line (for me) composed by absolute equilibrium between coolness and cuteness.

samolo:

Litwick, Lampent, Chandelure… the perfect ghost evolution line (for me) composed by absolute equilibrium between coolness and cuteness.

yuu-lin:

★ yuu-lin’s commissions 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

all commissions are fully coloured.

Waist-up! ★£18 ($30) - - examples:    

To order:

  • E-mail to lin-coban@hotmail.co.uk with details of your desired commission piece!
  • I will then ask you to pay my Paypal email. (private)

IMPORANT: When paying through Paypal please make sure to send it to “Friends and Family” thus avoiding unnecessary paypal fees! 

I am willing to draw:

  • ▲ Humans
  •  Fanart
  •  OCs

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Hi guys!! Just updating my commission information, as I will only be doing waist-up right now and had to change the prices a little bit, hope they are not unreasonable! I usually take a week or less to finish a commission (unless unable to) and takews me about 3-5 hours each time. 

Even if you can’t order please spread the word around! I’m really in need to extra cash right now as I’m graduating soon and have no job guarantee.

Thank you for reading!!!

deerfiend:

He never saw it coming